Exploring the Future through Craft, Culture, and Technology with The Thing from the Future

We’re thrilled to announce the second publication from the CRAFT-IT4SD Learning Community: “The Thing from the Future: Craft, Culture and Digital Technologies”. In this article, the authors reflect on their use of the imagination game “The Thing from the Future”, originally developed by Situation Lab (Candy & Watson, 2015), as a creative method to initiate […]